I have recently came across the whole EA story. Basically for the people who didn't hear about it yet EA was letting off a good couple of people in November. One guy who knew he was being let go wrote a Blog about the secrets of Warhammer Online. He tells all the secrets, Why it was going to fail from the start and lets us know about how stupid EA really are.
Jeff Hickman, the producer, was put in charge of a $50 million project with no previous experience.It also mentions he was promoted. So I guess you can say he had some experience. Except...He was customer support *cough* I wonder who's bright Idea it was to do that?
He also goes on to mention that 1 million copies of Warhammer Online were sold when it was released and a month later it only had 300k subs lol
The game wasn’t done, but EA gave us a deadline and threatened the leaders of Mythic with pink slips. We slipped so many times, it had to go out.So far we've learnt from EA that:
1): Customer Support managers make "good producers"
2): Threatening a smaller company to bring out a game by a deadline when its not finished makes the game suddenly ready?
I'm not going to copy all his blog.
The full story is at http://ealouse.wordpress.com/2010/10/12/hello-world/
This is why more people should ditch EA.
Companies like valve take time to fix bugs in games and they don't rush it.
An example of this would be TF2 or Day of Defeat Source, Both very good games. Very successful and if there is any bugs Valve will bring out a fix for it as soon as they can.
Feel free to post feedback!